Wall Of Press

 
  PAX Australia 2017 Focus – Aura of Worlds  "Play evasive and defensive, aggressive and head-strong or a mixture of the two... Aura of Worlds  has left me thirsty for more"  - Pixel Pop Network

PAX Australia 2017 Focus – Aura of Worlds
"Play evasive and defensive, aggressive and head-strong or a mixture of the two...Aura of Worlds has left me thirsty for more"
- Pixel Pop Network

 
   Preview: Aura of Worlds   Players must adjust to each changing scenario by employing their abilities and skills whilst also allowing for seemingly infinite options as to how to navigate any given challenge  DoubleJump.Co

Preview: Aura of Worlds
Players must adjust to each changing scenario by employing their abilities and skills whilst also allowing for seemingly infinite options as to how to navigate any given challenge
DoubleJump.Co

 Some excellent detail below the surface level, it’s a game that tugs on many nostalgic heartstrings  - Game Cloud

Some excellent detail below the surface level, it’s a game that tugs on many nostalgic heartstrings
- Game Cloud

  Aura of Worlds is 32-Bits above the rest!   "Throughout play I constantly had to employ quick thinking skills and a little creativity to ensure I made it to the next level"   Checkpointgaming.net

Aura of Worlds is 32-Bits above the rest! 
"Throughout play I constantly had to employ quick thinking skills and a little creativity to ensure I made it to the next level"

Checkpointgaming.net

   (Among) the most promising indies we saw at PAX      "The procedurally generated levels boast unique enemies and allow a great deal of improvisation when it comes to using objects"    PC Gamer

(Among) the most promising indies we saw at PAX

"The procedurally generated levels boast unique enemies and allow a great deal of improvisation when it comes to using objects"
PC Gamer

 “Very promising, I think most would agree"  - Big Boss Battle Games, Greenlight Highlight - Aura of Worlds

“Very promising, I think most would agree"  - Big Boss Battle Games, Greenlight Highlight - Aura of Worlds

I give my thoughts on the exciting indie platformer, Aura of Worlds. This press build of the game was provided for me courtesy of the developers. Thanks!
 
 “...each time you play, you’ll be treated to something different" - Okay Games, Pax Aus 2016 – Aura of Worlds”

“...each time you play, you’ll be treated to something different"
- Okay Games, Pax Aus 2016 – Aura of Worlds”

A spectacular first impressions run by Retro Spexxy

"This game has been on my 'to play' list for ages now, so glad I finally got the chance!"

 
 
 And when you’re fleeing tides of lava, dodging necromancers or weaving through flooded corridors, it’s pretty hard to stay still. - Katrina Filippidis Gameranx.

And when you’re fleeing tides of lava, dodging necromancers or weaving through flooded corridors, it’s pretty hard to stay still. - Katrina Filippidis Gameranx.

 
 
 

Player Testimonials

I like it!"  - Katelyn Gigante:Co-founder of All Day Breakfast Games Collective, Katelyn's on Twitter
"This is really good as it is...when will it be released?" - Playtester at PAX, PAX Australia 2015:
"This has come a long way...I like the variety!" - Ian Maclarty: Creator of Boson X and multiple independent games, Ian Maclarty's website
"Your game has so much depth..."  - Aladar Apponyi: Pixel artist and creator of the roguelike game EatVolve, Aladar's on Twitter
"I love how you focus on utilizing the environment...so few games do that."  - From Mini PAX Australia, Federation Square, 2016, PAX@Federation Square
"Plays very well!"  - John Dewis; Secretary of SEE, Society of Electronic Entertainment (University of Melbourne Game's Club):